5% was admittedly an exaggeration, just felt that low. I'd say it was probably closer to the 30-40% range. It was Artifacts of the Blacksilt, spent a good 10-15 minutes killing Blacksilt Seers to get two damn idols to drop. A quest that had me killing Elder Brown Bears for bear flanks also took quite a while, though that was less due to drop rate and more due to how spread out they were.
1. Begin by providing a sell message that is clear and concise. This includes the grammar and punctuation just as much as it does the word choice. Try changing that "Some noob buy my sh!t" into "Looking to sell a ____. Please message me if interested. Thanks!". People would rather see a message that is obviously not from a foreign gold farmer or a younger kid. These sellers are hard to deal with and have the stereotype of scamming the honest player.
Enchanting is a crafting profession that allows you to enchant gear with stat increases. It also allows you to disenchant gear for crafting materials. Enchanting uses crafting materials that can only be obtained from disenchanting gear. This means the only source is either crafting yourself or buying from other players. As the profession mostly revolves around stat increases only the legion recipes are relevant. Enchanting is also a great source of obliterum. The other ways to make gold with the profession is crafting and selling enchants and doing the enchanting shuffle.
Step-by-step class guides are on the way! The 1-12 Mulgore Guide is the first guide to get all the individual class steps. At the top of the guide, simply select which class you are playing and the page will dynamically update all the steps in the guide for that class (both text and images). The rest of the guides will be slowly updated overtime to include all the class steps, but you can see how it's going to work with the 1-12 Mulgore. I want to thank crazyK and his Placeholderguild for helping me out with the individual class content. They are allowing me to get the 1-60 Alliance guide done while also getting all the class steps done at the same time, so everything can be ready for Classic launch (hopefully).
This is an infinte farming spot that takes place just east of maraudon. It requires you to stand in a specific spot which will allow you to kill all the slitherblade naga that surround the river. This spot is generally a GREAT spot since the mobs respawn instantly after death. You will get an obscene amount of silk, wool, greens, and low level patterns. It's one of the only remaining infinite respawn farms left in the game.
Just like player item levels, the game's professions have become pretty bloated over time. Blizzard has made some updates to the leveling process before but Battle for Azeroth features a skill squish that should smooth things out considerably. Instead of having to level hundreds of points before you can start crafting Battle for Azeroth items, each expansion will have its own separate skill tier. In other words, you can start crafting Battle for Azeroth content right away, while the gear and items from other expansions will each feature their own separate counters. Your first Battle for Azeroth item will put you at 1/150 on the counter for the new expansion, no more grinding needed.
This 1-110 ultimate leveling guide for WoW is to help leveling in wow go by smooth. Jburtonsemo is dedicated to helping players level up as fast as possible. Battle for Azeroth changes will be minimal so this guide will still be relevant. wow level scaling has made leveling an all new experience check it out! Not to mention with the new allied races, getting heritage armor requires leveling them to max level!
We push multiple alpha versions to Curse on an average day, these versions may contain important new features or bug fixes for the bleeding edge raid content... These versions are tagged as alpha, so they will not be downloaded by default. Set your Curse client to update to alpha if you want these latest versions (but they may contain bugs, downloads tagged as "Beta" or "Release" are more stable)
The main interaction everyone has within World Of Warcraft is with their character. Upon releasing BFA blizzard admitted that they indeed didThe main interaction everyone has within World Of Warcraft is with their character. Upon releasing BFA blizzard admitted that they indeed did not have enough time to balance classes within the game. Many players are now forced to play through the expansion with broken, boring, and incredibly weak characters that require such a high ilevel to compete with other classes who at the end of the day, bring more damage, healing, utility, suitability than the underpowered classes. In order for these classes to compete, they require a higher item level. The problem with this is due to the way the WoW community is, where everyone, even those who aren't completely within the competitive scene know the current meta it becomes increasingly harder to gain ilevel as an underpowered class due to groups of higher end content refusing to work with your class.
Awesome trick really. In this farm we'll be taking advantage of game mechanics to exploit a way into getting more defias loot drops. The defias leggings and gloves have respective selling prices of 3,000g and 14,000g and only drop from 1 mob in the instance a staggering 1% of the time. But do not fret, we can get the upper hand on this. Much like past drop-combat farms, if you kill just one of the two defias overseer's in the instance, THEN drop combat, the one you killed will instantly respawn. The trick here is to bring a character that can consistently drop combat and score many more kills than the average farmer. To date, a hunter is best – with night elf being slightly better because of shadowmeld. You can also bring potions of invisibility to boost the effect. Anyway, while the average farmer only gets 1 shot to get these super rare xmogs, with this method you can get up to 40 chances in an hour. Seems fair right?
If you already have a high-level character and want to quickly level up a new one, by far the best tools for the job are the items labeled “heirloom gear.” These pieces of gear have two very special properties — they bind to your account, so any character you own can use them, and they grant bonus experience. Their stats also scale with your character’s level up to a certain point, so you can equip a fresh character with heirloom gear and power through much of the game.
In Kul Tiras, the Alliance's initial attempt to gain the nation's assistance ends disastrously when Katherine Proudmoore, Lord Admiral of Kul Tiras and mother to Archmage Jaina Proudmoore, not only refuses the Alliance's request for aide but also orders Jaina arrested and exiled for her role in the death of her father, Daelin Proudmoore, in the aftermath of the Third War. It quickly becomes apparent that Kul Tiras has become mired in corruption and outside threats, so Anduin and Genn Greymane send Alliance Champions to aid the Kul Tirans and earn their trust. Aiding them in this quest are Flynn Fairwind, a "retired" privateer, and Taelia Fordragon, the idealistic daughter of Bolvar Fordragon, former High Lord of Stormwind and current Lich King of the Undead Scourge. The Alliance is successfully able to earn the trust of Kul Tiras by combating the pirates of the traitorous Ashvane Trading Company in Tirisgrade Sounds, the Naga and corrupted agents of Queen Azshara in Stormsong Valley, and the occult forces of the ancient, ghostly warlord Gorak Tul in Drustvar. After these threats are defeated, Katherine is left despondent at her inability to lead her people, and resolves to help the Alliance find Jaina and reconcile with her. The Alliance eventually track Jaina to the prison island of Fate's End, where Gorak Tul, having survived the events of Drustvar, has kidnapped her and is tormenting her with visions of her past failures. The Alliance champions and Katherine destroy Gorak Tul once and for all and rescue Jaina, who is finally able to let go of the hate, anger and obsession with the past that defined her ever since the destruction of Theramore. The Alliance and Proudmoores then unite to defend the capitol city of Boralus from a massive pirate siege, after which Jaina is named Lord Admiral and pledges Kul Tiras' navy to the Alliance.
EDIT: Apparently this transmute *does* share a cooldown with other transmutes outside of the TBC transmutes. So again I would check prices on your server and make sure it's worthwhile to have and use this transmute instead of certain other ones. I believe it shares a cooldown with all other daily transmutes, even those that aren't listed in the profession text as a daily cooldown in game. Kinda unfortunate, but again I'd say compare prices and check the stock of Primal Air on your server because it could still be a great transmute to have if the stock is low on your server.
This farm very much resembles the Dire Maul farm in that it allows you to hit multiple markets without having to do too much. You can mageweave, runecloth, greens, world drops, and herbs all from this one single spot with the addition of countless transmog items. I personally love this spot – however I feel I stumbled upon it a little to late. The benefits is that this is the LARGEST instance in the entire game – literally. You can spend up to 15 minutes pulling the entire instance. You are rewarded however with an abundance of drops of all kinds. You can quickly fill up your inventory here. If you need greens form the 47-51 area, this is your spot. As mentioned, you will also get soo many trade goods that it's hard not to fill even the biggest of bags.
Meanwhile, Tyrande Whisperwind and Malfurion Stormrage grow impatient regarding liberating Darkshore from the Horde's control, ultimately choosing to begin the offensive on their own, against Anduin's advice. In order to maximize their chances, Tyrande undergoes a ritual to turn herself into the Night Warrior, the avatar of Elune's most wrathful and warlike aspects. To counter this, Sylvanas orders several Night Elven heroes who fell in the Burning of Teldrassil to be raised as Dark Rangers to bolster her forces.
Through out the game, the quest log will be capped to 20 many times. The guide makes use of maximizing the total amount of quests you can accept at once. Because of this it is important to follow the guide exactly and only accept quests if the guide tells you to so you won't run into issues not being able to accept a quest. If you do accept a quest that is not listed in the guide, write it down because you may need to abandon it in order to keep following the guide if your quest log is full.
I recommend not counting on transmog sells for your monthly gametime. Its a great market, but also pretty random. You have to have the right items posted at the right moment if a player needs a certain item. If this is not the case, of course you will not sell anything to him. There are people making millions of golds a month with transmog. But they are very professional at it and it really takes a lot of time.