Of course this is pure speculation, but who thought the token would be beneath 200.000 Gold again? But the only thing important for you is to calculate at what point you make profit by selling the tokens again. If you consider it, you should take the risk! Worst case scenario: You have a lot of battle.net balance to spend for Gametime, mounts, pets and boosts/services!
Professions are skills used to create and enhance items (gears). You will start with one skill once your character has learned a profession. When you use the profession, your skill will increase. A profession’s higher skill will allow you to create more powerful items. If you change a primary profession, you will lose any skill you have made with your original profession. So it is important to choose your primary professions wisely.
Tanaris-Alliance-USTanaris-Horde-USTerenas-Alliance-USTerenas-Horde-USTerokkar-Alliance-USTerokkar-Horde-USThaurissan-Alliance-USThaurissan-Horde-USThe Forgotten Coast-Alliance-USThe Forgotten Coast-Horde-USThe Scryers-Alliance-USThe Scryers-Horde-USThe Underbog-Alliance-USThe Underbog-Horde-USThe Venture Co-Alliance-USThe Venture Co-Horde-USThorium Brotherhood-Alliance-USThorium Brotherhood-Horde-USThrall-Alliance-USThrall-Horde-USThunderhorn-Alliance-USThunderhorn-Horde-USThunderlord-Alliance-USThunderlord-Horde-USTichondrius-Alliance-USTichondrius-Horde-USTol Barad-Alliance-USTol Barad-Horde-USTortheldrin-Alliance-USTortheldrin-Horde-USTrollbane-Alliance-USTrollbane-Horde-USTuralyon-Alliance-USTuralyon-Horde-USTwisting Nether-Alliance-USTwisting Nether-Horde-US
As a hero of the mighty Alliance, journey to the seafaring kingdom of Kul Tiras, home of Jaina Proudmoore. Untangle a web of betrayal and dark magic as you encounter power-hungry pirates, witches wielding death magic, mystical sea priests, and more. Explore the stony peaks of Tiragarde Sound, trek across Drustvar's high plains and red forests, and navigate the intricate inland canals of Stormsong Valley as you convince this fractured kingdom to join your cause.

Battle for Azeroth’s War Mode puts you into PvP mode and grants you 10 percent extra experience. But since the two factions will mostly level in separate zones entirely, you should almost definitely have this on when you’re leveling. That said, if you start getting killed by random PvP players consistently, stop using it. Although 10 percent is nice, it’s not worth dying every few minutes for.

If you are dead set on leveling a production trade skill instead of taking two of the gathering skills, remember that not everything your trainer offers is worth buying. While it might be nice to have a long list of colorful shirts and dresses to produce as a tailor, for instance, the truth is they offer very little in the way of potential revenue. Also keep in mind that, generally, whatever items you craft at lower levels will not likely sell for more money than you could have made by simply selling the raw materials used to make them. For this reason, two gathering skills are highly recommended until you get closer to 80 (70 if you don't have the WotLK expansion or 60 if you don't have the TBC expansion).


Before anyone asks - yes there are archived copies of old addon versions both on our github repository and on several of the addon sites we use, and these will continue to be available after Cataclysm comes out, so you'll be able to get those old files if you really want them. I'm not going to bother making these more easily accessible unless you give me a very good reason. "I'm on a private server and I need them since we didn't upgrade to Cataclysm" is a BAD reason - and it's illegal.

Some quests in my guide are marked as "SKIP" and colored in red.  These quests are simply either too hard to solo or not worth the XP/time and are skipped.  My guide will only list SKIPPED quests if the quest is a direct follow up after completing a quest, not one that you have to click the NPC again to get it.  If you hover over the skipped quests, it will give info on why it is skipped in the guide (unless that info is already listed directly in the guide text).
Professions skills are split between expansions now, you'll have a separate skill bar for each expansion. There are still 950 profession levels in total, just that there is no one single progress bar with 1 to 950 for it anymore. Instead, there are 8 separate progress bars. (The only exception is Archaeology, because it will still have a 1-950 progress bar)
Professions: This may seem strange for a leveling guide, but the first opportunity you get, pick up both the Mining and Herbalism gathering professions. Not only will this allow you to track many various quest objectives on your map, but you also get a fair amount of experience whenever you gather. I'd put it at around 10% of a quest turn-in per gather. Since most of your wasted time in WoW is travel time, stopping to gather ore or herbs can keep your exp/h rolling as long as you don't go too far out of your way. You should only gather if it's convenient, and on the way to an actual quest objective. Don't make gathering your priority.
From “The Burning Crusade” expansion, weapons like Klinge der Zauberei, Die Nachtklinge and recipes for different weapons are really valuable. The best example is Pläne: Teufelsstahlangschwert, worth 500.000+ Gold. These items are World Drops, you can find them in all raids and dungeons. I don’t know any Open World Drops, but that does not mean there are none. Another great transmog source are world bosses and rare spawns on Outland.
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