Once you have your finished product and have a price for it, keep in mind that using either your faction AH or the neutral AH also costs money: if the item does not sell, its deposit is taken by the AH; if it does sell, the deposit is returned, but a cut from the payment it taken by the AH as a commission. You must factor this into your selling price: your faction's AH will take 5% from your sale, while the neutral ones will take 15%. You can factor this into your cost to determine the minimum price at which you need to sell to at least break even:
To give you some perspective I leveled both a LF Ret Paladin and BE Rogue (so one started from level 20 and the other from level 1). I focused on getting the achievements I was missing for the Loremaster, so not the most efficient route by any means. I was using full enchanted heirlooms (minus the ring) and the WoW-Pro addon though, as well as having War Mode turned on all the way.
The tail end of Legion saw the introduction of Allied Races, which introduced two new races for each side to play as. Battle for Azeroth introduces more, with Dark Iron Dwarves and brown-skinned Orcs included in the upcoming choices. Blizzard hasn't confirmed much about what other kinds of races might show up, but there's plenty of datamined info out there for those who want to take a look. Allied Races start at level 20 after a short scenario and players can earn a special set of cosmetic armor if they level the character all the way to 1110 without buying a level boost.
At 98 you have the option to drop what you're doing and return to your capitol city to start the quest for your Legion Artifact weapon. However, I do not believe this is necessary to do right away unless you're struggling with kill speed in your current gear. I would recommend waiting for a natural pause, such as hearthing to repair and clear your bags. From 100 to 107 you won't even really fight mobs that often; only just enough to clear the way to any treasure you need to pick up.
This kind of storytelling comes with problems, ones that players have been facing since the early days of the silent video game protagonist. Players in World of Warcraft have so much agency and choice when it comes to their own characters and how they build them. But despite their importance to the world itself, they can do nothing to change its story.
1 of my 3 polymorph tome spots. This spot requires a high level mage character (the tome will only drop for mages), and can also be done with the potion of luck for a quick boost to profits. Generally the kurzen monkeys in this spot have the highest chance to drop the Tome of Polymorh: Monkey – and the best part is they drop it often. Always check your AH before deciding to farm this spot. If theres not to many, then give it a try. In the video I actually got more than one to drop. It's the cheapest of the tomes, and consequentially the easiest to farm. Again, you MUST be a mage.
At 96 the standard wisdom is to immediately drop what you're doing and proceed to Spires of Arak and do the quests to unlock the Inn, granting a further 20% experience bonus while in that zone. You'll want to do that eventually anyway, but I'm not sure it outweighs the quest experience from Gorgrond. However, if you decided to go to Spires immediately at 96, restrict yourself only to bonus objectives and again leave Treasures until you're 100+. Make certain that when you being the quests to unlock the inn, you speak with the quest NPC to also learn Archaeology, since it's required to collect several of the treasures in Spires.
Anyway both got to 110 at around 50h played. I messed up with my Pal by going to Legion once I hit 100 instead of finishing treasures and bonuses in WoD. All in all, if I picked the best zones and was only trying to level as fast as I could, I would probably could have done it in roughly 40h. Note that it would have a been A LOT faster with a Monk as both Ret and Rogues don't really have a decent AoE until 40+ (45 for Ret and 63 for Rogue I believe). The daily also helps a lot. I know that leveling my Monk before the pre-patch was insanely fast. Might be slower with the changes to FoF, however.
That being said, the best place to start leveling any class will be your starting area. The first six levels can usually be completed right in the first zone. The next two to four levels can usually be completed in the next zone over. World of Warcraft is great for leading you to the next place you need to be. Once you are at least level 8 (or 10), it's time to make the trip to the Ghostlands.
The steps from section two should be utilized and repeated until you reach about 25,000 gold. Once you hit that mark, two more options become available to you, the neutral auction house and cross-realm transferring. The latter is the single most effective way of making gold, although much planning must be done prior to it. However, the smaller methods you used to hit 25,000 should still be done as regularly as before. Nobody got to the cap with only BoE epics, it takes time and patience!
Still, it’s terrible to see the new expansion fail so spectacularly at iterating on Legion’s success. It’s hard to believe the two expansions came from the same company. Legion made you feel powerful and unique. Battle for Azeroth grinds at you by taking away as much as it gives. Sure, you can have a shiny toy. Sometimes. If you don’t get too carried away.
Most raids tend to have Bind on Equip loot dropping, and some of these pieces look very good! That means people will pay nicely for them. They aren't bad either for leveling purposes. WOD raids are an excellent choice, as each piece usually always sells for several thousand gold, many even closer to ten thousand instead. Let's take a closer look a those drop rates!
Vigilance Perch is essentially an automatic mount when out of combat. Despite its tooltip, it only allows you to fly in flying zones, so you will not be able to fly in Battle for Azeroth zones. This is a great Legendary to pair up with Sephuz's Secret. Choosing between this and Apex will come down to personal preference and how you prefer to level. When speed-leveling with consumables, you will not get full value out of the mount ability of this Legendary. If you are just leveling normally, try them both out and see what works best for you.
I now have a Patreon Page where you guys can support me while I work on Vanilla WoW leveling guides every day. I appreciate all of you who support me on there, it means a lot to me right now. Doing this full time is taxing on my financial situation. My goal is to make the best Vanilla WoW leveling guides on the web and the donations keep me going at it healthfully. There is also cool rewards you get in return for donating. Thanks!
A little bit about myself for credibility: I am a 21 year old college student and have been playing WoW since it was first released. I have three characters at the gold cap and want to share my methods with you in a way that I hope has been more clear and concise than the other guides out there. Thanks again and check back soon for my role-playing guide for WoW as well as other guides for MMOs and RPGs in general.
As you're leveling, I generally recommend you just follow the natural flow of the progression through each zone. They're laid out fairly reasonably. But don't be afraid to hop around, especially if you're near a quest objective. You shouldn't actually need ALL of the zones listed to reach 62. Pick the ones you like best. It's much more important to simply be as focused as possible and flow from one quest to the next.
Guild Banners. The Banner of Cooperation and Battle Standard of Coordination will increase the experience from kills. They both have a 10 minute cooldown, but when you use one, the other is only locked out for 2 minutes. I was very bad about using these, so it might be worth using a macro to drop them on your first attack against an enemy. Keep in mind you must have reputation with your guild before being able to buy these, so new character may have a bit of a wait before picking them up.
1. Don't just take anybody with some gold willing to go. Make sure they at least have some heroic gear or better. Bringing someone in greens not only hurts your chances of killing the bosses, but these players often anger those who are in better gear that need one item and then get outbid by some "noob". You are looking again to establish relationships and repeat customers!
Nov 14 Tabard for reputation not working? I'm wearing the "Tabard of the Argent Crusade". It's descriptions says "Equip: All reputation gains while in lv 80 dungeons will be applied to them." Leveling from 81-85 solely from dungeons... while wearing the tabard and doing random queue for pandarian dungeons gave zero reputation. Anyone know why?Jâck7 Nov 14
As an example, I will take my server values to calculate how many procs you need to make up the price of one Magnetic Mining Pick (40 SS ore, 10 Platinum ore, 15 Expulsoms). Assuming 25g per SS ore, 20g Platinum Ore, and 55x the price of Tidespray linen to craft 1 expulsom in average (got the value from a previous post in this subreddit); 1 Pick is worth 5325g (not counting the elemental flux).
I highly recommend actually staying in the 20-60 range zones until you ding 62. The reason for this is that despite getting a slight penalty in experience for being over-level, the advantage of having flight will more than offset this. That, and WOTLK and TBC zones are the slowest part of the leveling process. Minimizing your time there as much as possible is worthwhile.
In Kul Tiras, the Alliance's initial attempt to gain the nation's assistance ends disastrously when Katherine Proudmoore, Lord Admiral of Kul Tiras and mother to Archmage Jaina Proudmoore, not only refuses the Alliance's request for aide but also orders Jaina arrested and exiled for her role in the death of her father, Daelin Proudmoore, in the aftermath of the Third War. It quickly becomes apparent that Kul Tiras has become mired in corruption and outside threats, so Anduin and Genn Greymane send Alliance Champions to aid the Kul Tirans and earn their trust. Aiding them in this quest are Flynn Fairwind, a "retired" privateer, and Taelia Fordragon, the idealistic daughter of Bolvar Fordragon, former High Lord of Stormwind and current Lich King of the Undead Scourge. The Alliance is successfully able to earn the trust of Kul Tiras by combating the pirates of the traitorous Ashvane Trading Company in Tirisgrade Sounds, the Naga and corrupted agents of Queen Azshara in Stormsong Valley, and the occult forces of the ancient, ghostly warlord Gorak Tul in Drustvar. After these threats are defeated, Katherine is left despondent at her inability to lead her people, and resolves to help the Alliance find Jaina and reconcile with her. The Alliance eventually track Jaina to the prison island of Fate's End, where Gorak Tul, having survived the events of Drustvar, has kidnapped her and is tormenting her with visions of her past failures. The Alliance champions and Katherine destroy Gorak Tul once and for all and rescue Jaina, who is finally able to let go of the hate, anger and obsession with the past that defined her ever since the destruction of Theramore. The Alliance and Proudmoores then unite to defend the capitol city of Boralus from a massive pirate siege, after which Jaina is named Lord Admiral and pledges Kul Tiras' navy to the Alliance.
Don't put all your eggs in one basket. It's a lot better to spend your working capital on buying forty items for auction, each with the potential for profit, than to take all your working capital and invest it in that one purple leatherworking recipe that you hope will make you several hundred gold. If that puppy doesn't sell, or doesn't sell for what you want, you've just wasted all your working money, and deprived yourself of a lot of flexibility. Leave speculating on purple items until you have a few thousand gold squirreled away.
If you love running old content for transmog items, you'll love the new legacy loot system. Whenever a player enters a dungeon or raid where they are 10 or more levels above the content, the dungeon or raid bosses drop an amount of loot equivalent to what would have dropped for a full group when the content was current. That means players could earn loot for five people in dungeons and loot for 20 people after soloing a raid. The legacy loot system also drops other gear types, like cloth dropping for a plate wearer. It's now much easier to get the transmog gear you want, and you can also collect gear for your alts on the same run.
Heirlooms are special pieces of armor that level up with your character, so they have stats that are always respectable for your character’s level (up to level 110). Heirlooms that fit the head, shoulder, chest, legs, and back armor slot offer an experience bonus. The total bonus is 45 percent if you have them all. It’s also possible to acquire a ring that adds another 5 percent, but you must win a fishing contest acquire it, and that can take some time.
Another potion of treasure finding farm that was made extremely popular by the YouTuber Oldbess. In this spot, you are simply to patrol the entire southen river basin in Twilight Highlands, just around the Verrall Delta area. The goal of this farm is to kill water elementals for their volatile water, which trends around 50g per drop. Combine this with the cloth and the treasure chests, and you have a cool nifty farming spot – thats rarely populated these days.
Chilled to the Bone, Dampened Magic, Kleptomania, Netherwind Armor, Prismatic Cloak, and Temporal Shield have limited use in PvE content in terms of increasing your damage in the open world, but they can be situationally useful. Notably Temporal Shield can be utilized for, functionally, an extra 6 seconds of combat time against large elite mobs.
It seemed like the Horde players at BlizzCon sat divided during the opening ceremony Before the show started, players cheered for Sylvanas Windrunner, the current, evil(-ish) warchief of the Horde, when her picture showed up on screen. But when the Lost Honor cinematic played and Saurfang talked about “wanting his Horde back,” the audience had a massive, excited reaction.
The majority of you (myself included) don't find farming fun. You don't have 20+ hours to burn each week on an activity that you find dull and mindless. Because of these things alone, you may try but you'll never be able to commit to doing this week in, week out, and this is why you'll fail. Repost after repost, without seeing success, you'll simply call it, and be just another guy who saw a transmog youtuber, tried to get into the transmog business, and quit after a day/week/month.