It seemed like the Horde players at BlizzCon sat divided during the opening ceremony Before the show started, players cheered for Sylvanas Windrunner, the current, evil(-ish) warchief of the Horde, when her picture showed up on screen. But when the Lost Honor cinematic played and Saurfang talked about “wanting his Horde back,” the audience had a massive, excited reaction.
Soloing an instance can be all the more profitable if your character is an enchanter. During any solo instance run, you'll end up with some items which can be sold or traded, and some that are bind-on-pickup. Non-enchanters can only sell these soulbound items to a vendor, but an enchanter can disenchant the bind-on-pickup rare items, and then sell the shard/dust/essence instead of just selling the blue item to a vendor. (A side benefit of selling enchanting materials is that they do not require a deposit to list in the auction house, allowing you to list endlessly until the item sells.)
Herbalism is also a good source of money. Herbs are required by alchemists and scribes. Unlike ore which is found only in rocky areas, herbs can be found in many places. Be sure to check on the auction house for what herbs are in demand for a high value; often a lower level one is very valuable, so you can farm an area you already know for quick money.
2 Chief Financial Officers Left Activision Blizzard in 2019 Activision Blizzard is down two senior executives so far in 2019. The game company has first put the Activision CFO Spencer Neumann on paid leave for cause unrelated to the company's financial performance, and he later joined Netflix. Today, we learned that Blizzard's CFO Amrita Ahuja left the company for Square. Blizzard Blizzard Jan 04, 2019 at 15:17 by Stan 23 comments
Sometimes you can make money by crafting items with ingredients supplied by other players who give you a tip to make the item. This is not necessarily a reliable source at low levels, but it can be a good supplemental income source at higher levels, particularly if you have good recipes. And if you can charge for the customer using your materials (as opposed to materials supplied by him/her), you can mark those up.
Your server population may determine how much profit you can make. Lower population servers generally have lower prices in the AH as there is less demand, but rare items or recipes can really make a profit as they are harder to come by. Higher population servers have a higher demand. However, they are more likely to have a flooded market, which makes items hard to sell, especially in the case of low-level gathering professions.
PLUNDER THE ISLANDS OF THE GREAT SEA – Explore Azeroth’s uncharted isles in Island Expeditions. Battle in groups of three as you race against cunning rival intruders (or enemy players) to collect the island’s resources and fuel the war effort. Constantly evolving challenges await as you traverse frozen landscapes near Northrend, open the gates of an abandoned Gilnean castle, navigate a war between elementals, and more.
Once you get to about 200g, the theoretical limit of your profit virtually disappears. You now have enough money to start mass buying and reselling those players' goods who undercut everything by an extreme amount. Enchant mats are still a very good focus during this period, especially essences and crystals. You can now afford to buy several maelstrom and abyss crystals and wait until prices fluctuate to resell for a profit. A major strategy you can begin to employ is the multi-character trading and auctioning. If you come across 5 abyss crystals, get onto one character during peak hours and advertise a price 25-50% higher than average. When no one responds to this, quickly switch to another toon and offer the same 5 crystals for 10% lower than before. This will help to raise the median price because other sellers see what they may be able to get for their good. While they are cancelling and reposting, take this time to undercut their new prices, which is now more than you ever could have gotten before when prices were low. If you master this with BoE epics or more rare items, then you can make differences of thousands of gold.
Guilds are perhaps one the most effective ways of progressing your character, and in turn, making money. Most 'high-end' guilds have a guild bank where members donate items for other members. This may range from potions, reagents, and craftable plans. Usually you will have to donate to a guild bank in order to receive items as well as stay active in your guild, but receiving potions that will aid your progression and craftable plans allowing you to profit off selling the products will benefit you in the long run. Also, donating to your guild bank may mean donating something you cannot use in turn receiving something you can use. Sometimes, additional services such as VoIP servers are provided and play a key role especially in end-game content; communication is paramount to a the success of an efficient group. Efficiency results in receiving gear faster, running more frequently in a shorter amount of time, and in turn making more money from runs. In a well put together guild, members become a close knit community including financial and questing support, which are among the most profitable benefits. If you have not considered joining a guild as part of your strategy moving through the game, you may wish to strongly reconsider.
Recipes - provide in-game capability to create more kinds of items, and so are always in demand, BUT be careful; if the ingredients are obscure, and the benefits marginal, or the recipe is too common, this is not a good option. Some otherwise very good recipes drop far to often to hold value - Copper Chain Vest comes to mind. This produces an excellent entry-level item, but the recipe is available for low silver at the auction house.
Similar problems have risen in the leveling system, which automatically scales to the player’s level and equipment. For the most part, you’ll vaporize enemies more quickly as you gain power, but there are some weird dips. Many players complained they felt less powerful at level 119 than at level 110, a problem I experienced myself. And world PvP remains a strange and whacky world where level and class balance issues make wins and losses feel destined instead of earned.
For this farm we're taking it all the way back to eastern kingdoms. We're going to be killing the purespring elementals in the purespring cavern for the item essence of water. Essence of water is a semi-rare drop that goes for a shocking 252g per piece. The caveat is that it doesn't drop all too often, but is still worth the trouble. I wasn't getting TOO many of these, but I was still making bank with them. The essences are used to create the old-world illusions, so they do have some inherent value. Simply patrol the area and kill as many elementals as your heart desires. It's a really cool and fun farm that can be done on autopilot. Usually there is noone patrolling the spot.
It’s a name lovingly given to me by my little boy, when he discovered I owned 1/4 of the wealth on the largest server in the EU. I’m proud of that, not arrogant. You can be “royalty” too if you put the effort in and refine your skills. One day, someone will become the Gold Emperor, and I will be extremely proud of them. That’s why I created a Hall of Fame, so you can journal your way to the top, see how far you’ve come, and be inspired by other member’s progress.
There is a new discovery system for crafting these armors. First you have to craft the base ilvl 355 armor (normal raid ilvl) which requires 110-120 profession skill (depends on which profession). After you craft this armor, you will discover a new recipe, which is ilvl 370 (heroic raid ilvl), and after you craft one from the ilvl 370 armor, you will discover a new recipe for an ilvl 385 armor (mythic raid ilvl).
Simply put, its about expectations. Transmog is not a get rich quick scheme. You won't wake up the next day to a mailbox full of gold on day one, two or three. For most of us, it will take months to get to a point where we have to refresh our mailbox to get to the rest of the gold. Our expectations are high, and the initial results are rarely ever in the same ballpark. A few days or weeks of less than stellar results and we give up, because we lack patience. If you want/need gold now, transmog is not the solution.
There are a lot of skills and spells you can train as you progress, each of which costs money. When you can afford to, you should train all the abilities that your class trainer offers. If you're completely broke, it's fine to put off upgrading abilities you rarely use for a level or two so that you can upgrade your most-used abilities. If this happens, you should ask yourself whether you are spending too much money on buying unnecessary equipment upgrades or leveling production trade skills. Be sure to save enough for class abilities and riding training before spending money on other things. This assumes you're earning money at a rate where buying skills makes a difference at all. If you have a hundred gold from two gathering professions by level 20, those skill ranks costing a fraction of a gold won't make any difference to your purse.
I tell you my experience. I'm leveling a priest that it's 60 now and since I have also done some instances (and I have full heirloom set with 20% experience gain bonuses) and been very ahead of the guide, I skipped some zones since they were grey quest for me, well it was a real mess. Missing quests because I didn't to the previous to enable the following. Going in a zone then realizing that I couldn't do that quest because I didn't do the starting quest chain, very unconmfortable. In short what I suggest you it's not to skip areas, or make really sure that you do all the quests required (at least) and check carefully the previous zone you'll going to skip to make sure that you won't have problems with struggling finding where to start the quest chain to sync with the guide section.
Most of the players make the mistake of only listing 30-50 transmog items on the auction house and then hoping to get half of them sold until the next day. Me and a lot of other gold farmers and transmog sellers do have 3.000-10.000 items on the auction house across various realms. It does not mean you have to do it that way – but if you have 1000 items listed, chances are higher you can sell up to 10 per day. With only 100 items listed, you have to be lucky to sell one. Of course, the sells are not guaranteed if you post more items. But i’m sure you have a lot more fun if you open your mailbox and 10-20 items are sold