This top-end difficulty was missing entirely from Legion’s first raid, Emerald Nightmare, which was cleared by top guilds in around 11 hours. Meanwhile the first guild to clear Uldir’s hardest difficulty, Mythic, spent somewhere around 70 hours attempting to kill the raid’s eight bosses. Even after all that time, the guild, Method, still had members say they loved the raid, and that it was one of their favorite in recent memory.


SSC has been known for it's abundance of pet drops, which is why this farming spot exists.  It can only be done once a week by each of your characters, so make sure to hit it if you can.  Generally you'll want to kill all the bosses for a chance at their rare pets.  Everytime I go, I have the luck of getting one, in the video I actially got the Tideskipper to drop, and a video I done on the spot before that, I got the tainted waveling.  So yeah. It's a pretty awesome spot with high rewards and also some world drops.  I was able to snag a will of edward the odd as well, totalling a nasty 35,000g.  The most important part is that you kill the bosses, the pet drops do sell, and they are very easy to get.  Well worth the time invested.
Then 8.0 came along and turned everything on its head. Most of the techniques and shortcuts discovered, after 7.3.5 introduced scaling, were nerfed into oblivion. Many of the old techniques were confirmed by myself, first hand, to no longer work. I'm hoping that this thread can serve a similar purpose as the old thread, and gather as much data as possible on the fastest methods under the new system, and facilitate as many different perspectives and opinions on speed leveling with constructive discussion. I've just finished leveling to 110 under 8.1 with the exp curve.
1. Don't just take anybody with some gold willing to go. Make sure they at least have some heroic gear or better. Bringing someone in greens not only hurts your chances of killing the bosses, but these players often anger those who are in better gear that need one item and then get outbid by some "noob". You are looking again to establish relationships and repeat customers!
The next step on the stairway to the gold cap is the internet. Often times, WoW players forget that various websites can have good information. However, many of them are dangerous and just filled with lies or exaggerations. It is my advice that you stick to three main websites: Wowhead.com, Worldofwarcraft.com, and Mmo-champion.com. On wowhead.com, one can see average prices overall on every sellable item currently in the game. This is a nice start; however, most servers have economies that differ greatly. I played on one server where a +healing red gem went for 100g and another where the same gem went for 55g. Swings like this are just the beginning. Random drop epics, especially those BoEs from newer content sometimes differ by thousands of gold! (Consider this fact especially if you are planning on transferring, as this can be the greatest gold mine in WoW). Worldofwarcraft.com provides a little known list containing the most common bought items on the auction house across every server in an aggregate sense! This means that they average every server before listing the results. Unlike wowhead.com, this presents the reader with a much more accurate portrayal of what they may expect on their own given server. Results will be slightly different, but this tool should not be overestimated.
Heirlooms are special pieces of armor that level up with your character, so they have stats that are always respectable for your character’s level (up to level 110). Heirlooms that fit the head, shoulder, chest, legs, and back armor slot offer an experience bonus. The total bonus is 45 percent if you have them all. It’s also possible to acquire a ring that adds another 5 percent, but you must win a fishing contest acquire it, and that can take some time.

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Level 65 unlocks Greater Invisibility. This can be used to instantly escape combat with any enemy, or reduce the damage of big hits by 90%. Keep in mind, when using Greater Invisibility, you will drop combat, and lots of enemies will start evading and healing back to full Health, so do not use this on low Health enemies if you would survive the hit.


A little bit about myself for credibility: I am a 21 year old college student and have been playing WoW since it was first released. I have three characters at the gold cap and want to share my methods with you in a way that I hope has been more clear and concise than the other guides out there. Thanks again and check back soon for my role-playing guide for WoW as well as other guides for MMOs and RPGs in general.
Currently, it is believed that the War Mode rewards will change depending on which faction is more heavily prevalent with War Mode activated. The Horde have typically had more participating in War Mode, so the reward has been increased for the Alliance to incentivize more participation in War Mode. These rewards could potentially be increased to both the Horde and Alliance to incentivize both factions to higher amounts of War Mode participation.
Once you are 26 you will head south of the Barrens to Thousand Needles. You will be able to find most of your quests at the Freewind Post in the middle of the zone. Do all the quests they have available (including the ones in the Shimmering Flats to the southeast) and that should take you close to level 32 or 33. Grind out level 32 if you need to before we head to the next area.
Warfronts are larger, 20-man instances that take inspiration from the Warcraft strategy games. Players are deployed on the Warfront to collect resources, destroy enemy troops, construct buildings, and eventually launch an assault to take over the enemy base. These battles take 20 to 40 minutes to complete and, unlike Island Expeditions, don’t offer a PvP mode.
That being said, there are occasions when a little kindness is not unwarranted. A typical example is a new player who just dinged level 20. They are suddenly confronted with a whole set of relatively expensive skills at his or her class trainer, and the cost of mount and riding training, and needs a small amount of money to learn those new skills. Likewise, sometimes one sees a player who, just by the way he or she walks, is clearly a new player. Kindness to non-whiny, well-intentioned, legitimately inquisitive newbies is karmically rewarding, and one should not worry about shelling out an occasional boon to such players. Remember, at that level, a few gold can go a long way. Heck, even a few older bags that you have lying around collecting dust in your vault will often be much appreciated.
World of Warcraft: Battle for Azeroth is the seventh expansion pack for the massively multiplayer online role-playing game (MMORPG) World of Warcraft, following Legion. It was announced at BlizzCon on November 3, 2017. In contrast to previous expansions, which went live at midnight in each time zone, Battle for Azeroth had a simultaneous release for all regions, corresponding to midnight Central European Summer Time on August 14, 2018.[1][2][3]

While not as powerful as it was before 7.3, this transmog spot is a good area to amass a large number of BOE greens that generally fly around the 35 – 42 area.  It's popularity stemming from the amount of items that drop (and the potential value of those items) rather than the quality of each drop itself. Generally drops from these farms can take a while to sell even when using my TSM posting style.  However if your low on transmog stock this can be an awesome area to hit every now and then.
Method Players Talk About Becoming WF Raiders We have Chrispotter and Deepshades, Method's Resto Druid healer and DPS Warlock talking about their road to the top of the raiding scene. Chrispotter is doing the narration and immediately goes into how the South Park episode "Make Love, Not Warcraft" made him start playing the game, and how he eventually made it to the guild when REM and Method merged in Legion. World of Warcraft WoW Jan 05, 2019 at 04:34 by Starym 1 comment
Nov 13 What are the differences between versions? I just have a trial at the moment but i'm confused on what each version offers. Normal Sub : $15 a month Battle for Azeroth: $50 (needs subscription) Complete Colelction: $60 As far as i knew if you had a subscription to the game you get all of the content minus the latest expansion. So let me see if this is right. If i were to get the complete collection i would get one month at a $5 discount and the newest expansion OR Just pay $15 For the game and all expansions EXCEPT BFA?Buresh2 Nov 13

I like his recommendations 2 level 1-20 zones to get to 20, then do all the 2nd zones since they are designed for walking (Horde: Northern Barrens, Silverpine Forest, Ghostlands, Azshara, & Hillsbrad Foothills if you need a little more. Alliance: Westfall, Loch Modan, Darkshore, Bloodmyst Isle, and if you need a little more Redridge Mtns, or Duskwood). Don't even bother with the higher level areas, too spread out. Finishing up a Monk now and I had done all these zones before the update, the running between quest and the 50% experience cap is driving me crazy.
Level 120 comes and goes. Island Expeditions have unlocked, but it turns out they’re not much fun, and the most rewarding versions are only accessible to premade groups. You turn to Warfronts only to realize they’re not available this week. Fine. You can always grind out better gear. Except as you do, you notice your new gear has higher Azerite requirements than your old gear, which means your shiny new items have fewer unlocked traits than what they replaced. Discouraged, you decide to roll as one of the cool new Allied Races. Except you can’t because they’re all locked behind reputation grinds.

Even though the guide was developed with a hunter, the guide can be followed by any class.  Except you have to do your class's quests which aren't a whole lot.  I do have full intention to make my guide friendly with all classes in the future by listing all of their steps as well.  There will be a toggle that allows you to show which class's steps you want to see in the guide.  But this is coming later.

This level range opens a variety of zones from the Cataclysm expansion, which are spread across the game’s original continents, but it’s more efficient to head to the continent of Pandaria. You can spend the entirety of this level range exploring its uniquely themed zones and quests. The Jade Forest, Valley of the Four Winds, and Kun-Lai Summit are our picks, but all the zones are worth checking out.

Tiragarde Sound and Stormsong Valley are both fairly similar zones, but Stormsong is a little longer, meaning that you might not even have to finish it to hit 120. Tiragarde also comes with a bit of a warning. There are plenty of side quests to do in the zone after you finish the story quests. Don’t do them. It’s not worth the time or the experience you’ll get.
If you love running old content for transmog items, you'll love the new legacy loot system. Whenever a player enters a dungeon or raid where they are 10 or more levels above the content, the dungeon or raid bosses drop an amount of loot equivalent to what would have dropped for a full group when the content was current. That means players could earn loot for five people in dungeons and loot for 20 people after soloing a raid. The legacy loot system also drops other gear types, like cloth dropping for a plate wearer. It's now much easier to get the transmog gear you want, and you can also collect gear for your alts on the same run.
At Level 22, you unlock Aspect of the Cheetah which is a movement cooldown. It increases your movement speed by 90% for 3 seconds, and then by 30% for another 9 seconds, on a 3-minute cooldown. Note that it does not stack with the Posthaste Level 45 talent, so you should make sure to use Disengage and Aspect of the Cheetah separately for movement.

If you are just coming out of Level 110, you will probably have a number of different Legendary items to choose from. Your Legendaries' special effects will stop working at Level 116, but until then they can be a very powerful addition to help you level up quickly. These are our Legendary recommendations for leveling as a Frost Mage in Battle for Azeroth:
Blizzard tried something new with Battle for Azeroth, releasing the expansion worldwide at the same exact time around the world. That means that while the street date was technically Aug. 14, the game went live at 3 pm PT on Aug. 13 if you lived on the west coast. This is the first time The Americas have launched an expansion at the same time as the European servers. Players didn't have to watch Twitch streams of people who are in time zones ahead of them while waiting for their own launch times. Everyone could log in and start playing together simultaneously.
If you are just coming out of Level 110, you will probably have a number of different Legendary items to choose from. Your Legendaries' special effects will stop working at Level 116, but until then they can be a very powerful addition to help you level up quickly. These are our Legendary recommendations for leveling as a Frost Mage in Battle for Azeroth:
Hello, recently decided to learn TSM and at one point i was trying to import strings from the official TSM site to the in-game app. Unfortunately i was getting 'Input string is invalid' error. Googled the error, followed all steps from turning off all mods to restarting the game, but nothing helped. Later i noticed that i can't import only strings with format like this: xxx,xxxxx,xxxx, but format like i:xxx,i:xxxx was importing just fine. So i made small program to convert format, if you have the same 'format error' as me - you can download it at https://github.com/GithubPhobos/TSMStringConverter
Making gold is all about finding the balance that works best on your server between all the above methods. When you find that balance, repeat, repeat, repeat, until you get the results you want. Never make any rash decisions without first consulting the economy. If you do not think you can make a for sure profit, then do not do it! Change only when necessary, because your clients become accustomed to certain practices that keep them buying from you even if under cutters offer a slightly lower price. If the customer is always right, then show that to them and you will be much more profitable!
New to Patch 8.1 is a new leveling flask called the Draught of Ten Lands which increases all primary and secondary stats by 20 and experience gained by 10%. This effect lasts for one hour and persists through death, similar to other battle flasks. This item can be purchased using a new Patch 8.1 currency called 7th Legion Service Medal or Honorbound Service Medal which can be earned doing the new incursions and Warfront activities. Simple earn these medals on your main character, purchase the flasks, and send them to your other characters. The cost is 10 of the medals.
I highly recommend actually staying in the 20-60 range zones until you ding 62. The reason for this is that despite getting a slight penalty in experience for being over-level, the advantage of having flight will more than offset this. That, and WOTLK and TBC zones are the slowest part of the leveling process. Minimizing your time there as much as possible is worthwhile.
I just faction changed to Hord and transferred servers and I'm trying to figure out what professions to take for the BFA Launch since I only have this character on that server (Area 52). Currently I'm a tailor and enchanter on that character. I'm sure enchanting mats and enchants will be a high price item at the start of the expansion and during the first raid tier so I'm thinking I'll keep that. As far as tailoring, with the new tailoring bags being two slots more than the hexweave bag I'm sure they will be a good seller, but I think they'll maintain their prices longer than other items. So I'm thinking of taking up herbalism instead for the start of the expansion since the scrapper provides no extra way to get herbs, and then switching back to tailoring once the returns from raw materials starts to drop. Does anyone see any problems with that strategy or have a better recommendation?

This farm almost did not make the list, since every YouTuber and farmer alike has beaten it to death since it first appeared sometime in 2012.  There are so many videos on this spot, that it's hard to to stumble across one, even while searching for something completely mundane, like chicken wings or golf clubs.  Anyway, you want to pull the entire instance without aggroing any of the bosses, and if your a skinner you an make slightly more gold by skinning the hides.  Generally this farm is being phased out by the lvl 58 twilight outpost farm, and with good reason.  It's better and does not require you to enter the instance.  So more drops for you!  Not sure, why anyone would pick this spot over the latter unless you were really interested in increasing you skinning level.

I personally wouldn't recommend Bloodmyst Isle. There's a ton of quests but a lot of those quests have absolutely horrible drop rates on their items. A lot of the quest mobs also have very slow and/or spread out spawns so if there's other people there you're gonna be waiting for respawns or spending a lot of time traveling between spawn areas quite a bit. Overall it's just an incredibly slow zone as far as EXP goes.


For items that you can gather directly, you have the choice of either going out to gather them yourself or to buy them from the AH. The former adds no cost to your item but requires time and effort, while the latter can be quick and hassle-free. Even should you choose to get the materials yourself, don't forget to add them to your cost — your labor and time should be compensated for, even if just a little.
Note that these general principles do not apply to blue or purple items. If you are a first-time player, there is absolutely no reason to purchase these items. None. Sub-80 rare and epic items are only for the alts or twinks of established players that have money to waste (because that's what it is) by showing off their Staff of Jordan (or whatever). Blues and purples are completely cost-ineffective for first-time characters. Within a few levels, you will find green gear that is roughly comparable, or you'll get better blues from instance runs at the same level. So, do not buy these items, under any circumstances, if you are a first-time character (no matter how cool they look). And even if you're reasonably well-off financially, think twice. This is especially true as your character gets closer to levels 58 and 68. Even the most basic quest-reward gear in Outland will have substantially better stats than anything you can buy off the AH for a level 56 character. The same is true of Northrend gear at level 68 vis-a-vis the stuff you'll get in Outland at level 68. As such, smart players stop making AH gear purchases by about level 54 or so, and then just gut it out until level 58. The same is true at levels 64-68. Within the first several quests in Hellfire and/or Northrend you'll have replaced half of your gear in any case, guaranteed.
This is an infinte farming spot that takes place just east of maraudon.   It requires you to stand in a specific spot which will allow you to kill all the slitherblade naga that surround the river.  This spot is generally a GREAT spot since the mobs respawn instantly after death.  You will get an obscene amount of silk, wool, greens, and low level patterns.  It's one of the only remaining infinite respawn farms left in the game.
A cool little pet farm that can take minutes or ages depending on the god of luck.  This spot contains some of the most dense troll spawns in the game, and each has the highest chance to drop the parrot pet thats soo sought after.  On every serve rthis per has  amedian value of about 70,000g so picking one up can be a pretty cool feat.  Like the sprite darter hatchling spot its, a random farming spot that requires alot of RNG to pull off, but if you get it to drop you can make out in spades.  The other drops are miniscule when compared to this spot.
Players who were around during Mists of Pandaria might recall a dungeon mode called Scenarios, which involved teams of three players instead of the traditional five. Island Expeditions bring a similar feel, with groups being tasked with plundering treasure off various islands. Your team faces off against other players or AI-controlled characters from the opposing faction and whoever can collect the most treasure, or "Azerite," wins.

If you already have a high level character or a friend willing to give you gold then you can purchase Heirloom items. These items are bound to account and are accessible through the Heirlooms tab using Shift+P. The benefits of these Heirloom items is that they scale with your level keeping your gear up to date without you having to worry about upgrades, and they provide a significant XP bonus.
I now have a Patreon Page where you guys can support me while I work on Vanilla WoW leveling guides every day.  I appreciate all of you who support me on there, it means a lot to me right now.  Doing this full time is taxing on my financial situation.  My goal is to make the best Vanilla WoW leveling guides on the web and the donations keep me going at it healthfully.  There is also cool rewards you get in return for donating.  Thanks!
As a hero of the mighty Alliance, journey to the seafaring kingdom of Kul Tiras, home of Jaina Proudmoore. Untangle a web of betrayal and dark magic as you encounter power-hungry pirates, witches wielding death magic, mystical sea priests, and more. Explore the stony peaks of Tiragarde Sound, trek across Drustvar's high plains and red forests, and navigate the intricate inland canals of Stormsong Valley as you convince this fractured kingdom to join your cause.

Always check each of the prices of the item, and look over a spread of several days. This is not so important on small items, but anything that you are spending hundreds of gold on you need to check prices carefully. It is also a good idea to check a website such as Allakhazam, Goblin Workshop, Wowhead or WoWuction to see what an item normally sells for.


Are you tired of not being able to afford the best gear, items, and resources on the auction house? Goblineer's World of Warcraft Gold Guide is the answer to your prayers. This no-nonesense guide is designed to work for any player, regardless of faction or class, and will show you how to make more gold than you know what to do with. Get it now, and you'll also get a lifetime Stormspire.net premium membership!
Despite all of these problems and this laundry list of glaring systematic issues, the crowning achievement of Battle for Azeroth’s endgame is that it still remains enjoyable all due to those two pillars of raiding and dungeons. That won’t last forever. As the expansion goes on, and the grind necessary to progress becomes even more demanding and the time spent in content that simply isn’t fun increases, it will be harder and harder for raiding and Mythic+ to carry the expansion along.

Inscription is a very strong gold making profession. It utilises herbs and turn them into pigments for inks. The main outputs are glyphs that give cosmetic effects for your character. You can also craft trinkets that are upgradable with obliterum and Tome of The Tranquil Mind. As with Jewelcrafting you can make gold just by milling herbs. The glyphs are generally profitable, even though competition is usually high. The Darkmoon Deck trinkets have been amazing and so can Tome of the Tranquil Mind be.
As the battle for Darkshore begins, both the Alliance and Horde are blindsided by a new development: High Overlord Saurfang, who had been defeated and captured in the Battle of Lordearon, has suddenly escaped Alliance captivity and is on the run. Sylvanas sends Horde Champions to track Saurfang down, ostensibly to extract him. However, it quickly becomes apparent that the search party is in fact an assassination squad, as Sylvanas suspects Saurfang of colluding with the Alliance in an attempt to dethrone her. While some Horde champions choose to side with Saurfang and help him escape the assassins, other champions remain loyal to Sylvanas and report Saurfang's and the dissenting champions' treachery to her.

Valid pieces for Azerite empowerment are available for the chest, shoulder, and head slots of all classes. This equipment has multiple tiers of that can be unlocked, represented by a series of concentric wheels with icons representing individual powers; as individual powers are selected, they rotate into slots at the top of the interface, activating the selected benefit and locking out the others unless the player pays to reset their decision. Outer rings offer multiple choices, some based around the character's class and specification, others around the zone or circumstances in which the gear was acquired. The innermost circle offers no such options, instead being a boost to the level of the item itself, and thus providing a flat all-around benefit.


We push multiple alpha versions to Curse on an average day, these versions may contain important new features or bug fixes for the bleeding edge raid content... These versions are tagged as alpha, so they will not be downloaded by default. Set your Curse client to update to alpha if you want these latest versions (but they may contain bugs, downloads tagged as "Beta" or "Release" are more stable)
Assuming, worst case, procs of 30 monelite ore, in my server they sell for 20g each, so 600g per proc. 5325 divided by 600 is 8.875 missions, rounded up, 9 procced missions in order to make even with pick costs. EVERYTHING after that is pure profit. Its important to remark that the chance is far from 100%, some people say as low as 10% to proc but I didnt find any hard data on this.
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