Hey guys. So as the title suggests im new to wow. Im currently leveling my first character, a fury warrior, and was just wondering are there any guides out there for leveling your first character ? Ive seen a bunch of leveling guides but most of them are made for people who already have a max level character and can be confusing. So I was just wondering is there a guide out there that can show me how to level my first character ? Thanks beforehand I appreciate it!
This kind of storytelling comes with problems, ones that players have been facing since the early days of the silent video game protagonist. Players in World of Warcraft have so much agency and choice when it comes to their own characters and how they build them. But despite their importance to the world itself, they can do nothing to change its story.
As an example, I will take my server values to calculate how many procs you need to make up the price of one Magnetic Mining Pick (40 SS ore, 10 Platinum ore, 15 Expulsoms). Assuming 25g per SS ore, 20g Platinum Ore, and 55x the price of Tidespray linen to craft 1 expulsom in average (got the value from a previous post in this subreddit); 1 Pick is worth 5325g (not counting the elemental flux).
The idea of the expansion came up after the heroes of Azeroth dealt with so much external threats like the Burning Legion. In their own words, "so when we talk about what's the biggest threat in this world, is it the titan or is it the dwarf paladin that put a hammer in that titan's head"? As such, the enemy (at least during the early parts of the scenario) will be the opposite faction, a "vast army of world-destroying forces".[4]

The expansion brings a major change to the PvP ruleset on each realm. Every realm by default only allows players to attack NPCs in the open world; players who wish to engage in world PvP now have a setting called "War Mode" that can only be toggled on or off in their faction's capital city (i.e. Stormwind for the Alliance and Orgrimmar for the Horde). While in War Mode, players have access to new talents and abilities, as well as a slightly accelerated rate of XP gain.[10] Characters with War Mode activated are only able to see other players with War Mode, unless in their own capital cities.
Guilds are perhaps one the most effective ways of progressing your character, and in turn, making money. Most 'high-end' guilds have a guild bank where members donate items for other members. This may range from potions, reagents, and craftable plans. Usually you will have to donate to a guild bank in order to receive items as well as stay active in your guild, but receiving potions that will aid your progression and craftable plans allowing you to profit off selling the products will benefit you in the long run. Also, donating to your guild bank may mean donating something you cannot use in turn receiving something you can use. Sometimes, additional services such as VoIP servers are provided and play a key role especially in end-game content; communication is paramount to a the success of an efficient group. Efficiency results in receiving gear faster, running more frequently in a shorter amount of time, and in turn making more money from runs. In a well put together guild, members become a close knit community including financial and questing support, which are among the most profitable benefits. If you have not considered joining a guild as part of your strategy moving through the game, you may wish to strongly reconsider.
Allied Races Overview Everything about Allied Races, new playable races in World of Warcraft: Battle for Azeroth, including unlock requirements for each race, Heritage Armor, customization options, and speculation when they are playable. Battle for Azeroth (110-120) Leveling Tips and Consumables How to level from 110 to 120 as quickly as possible in WoW Battle for Azeroth, including recommended zone order, best consumables, general leveling tips, and best addons. Azerite Armor Overview and FAQ Everything known about Azerite Armor and Azerite Traits in Battle for Azeroth including what Heart of Azeroth Level they unlock and how to respec them using an Azerite Reforger. The Battle for Lordaeron - Introductory Battle for Azeroth Quests This guide is an overview of the Battle for Lordaeron scenario, including a walkthrough from both Alliance and Horde points of view. Wowhead's Guide on How to Play World of Warcraft The basics of getting started in World of Warcraft as a brand-new player. Game installation, character creation, how to move, and complete your first quest.
Tinder is great because there are often times where you are not casting Fireball for prolonged periods of time due to moving from area to area. This talent will make your first Fireball on almost every new encounter do more damage, and be extremely quick. Combined with Firestarter it is a guaranteed Critical Strike, giving you Heating Up, which you can then follow up with a Fire Blast giving you a Hot Streak instantly on almost any new target you fight.
2. Once you have an interested buyer, stay firm in your price. This does not mean to never make them feel like they are getting a bargain. You can subtract 5% off the price and not be hurt as long as you still make a profit! Remember this, as that 5% may not be a big deal to you, but the buyer will feel special and might buy the item for the slightly reduced price. I can not emphasize enough that this is not the same as undercutting! Do not drop every good every time or you develop a reputation as a soft seller and people take more liberties in their dealings with you. If you give someone a constant 5% discount, then they begin to want 10% and then 15% until you no longer make a profit. Discounts are used when you feel that the seller may be pulling away and you really want to just profit and move on!
The World of Warcraft playerbase is cut in half, but not in the usual “Horde versus Alliance” fashion. Instead, Horde players themselves seem at odds with what their faction actually stands for. Cobo and Lo suggest that this mismatch may be hard, if not impossible, to fix. Someone is always going to be disappointed, and with Cobo’s talk of honor being at the center of the Horde, Sylvanas-stans will probably have a disappointing time with the expansion.
8.1 unlocked a new level up state for epic champions that gives them 2 equipment slots, so I thought to reconsider which equipment should my BFA champions have in order to maximize gains. I saw a lot of negativity in other post about champion equipment (https://old.reddit.com/r/woweconomy/comments/ad6uzb/is_champion_equipment_worth_it/). IMO, the mission table has the best effort/reward ratio in the game, as in you just click things and some time later you get results.
Battle for Azeroth (110-120) Leveling Tips and Consumables How to level from 110 to 120 as quickly as possible in WoW Battle for Azeroth, including recommended zone order, best consumables, general leveling tips, and best addons. Leveling from 1-60: Questing and Dungeons Recommended leveling paths for new players between 1 and 60 in World of Warcraft. Includes tips for questing zones and leveling dungeons. Heirloom Collections Guide A guide to the Heirloom Collections Tab. A complete list of all heirlooms, how much they cost, which vendors sell them, what currency you need, and more!
A "stat squish" and "item squish" was implemented to lower the numbers used in the game, e.g. a legendary item previously with a level of 1000 reduced to 265. Unique class-specific buffs are added back, i.e. mages' Arcane Brilliance and priests' Mark of Fortitude. Titanforging—a random event that raises the initial item level of an item gained via drops or rewards—is still in the game; however, if the item is one of those affected by the Heart of Azeroth, then that item cannot be titanforged.
Alpha Beta PTR Classic 1.1.0 1.2.0 1.3.0 1.4.0 1.5.0 1.6.0 1.6.1 1.7.0 1.8.0 1.8.4 1.9.0 1.10.0 1.11.0 1.12.0 Burning Crusade 2.0.1 2.0.3 2.0.4 2.1.0 2.1.2 2.2.0 2.3.0 2.4.0 2.4.3 Wrath of the Lich King 3.0.2 3.0.3 3.0.8 3.1.0 3.2.0 3.2.2 3.3.0 3.3.3 Cataclysm 4.0.1 4.0.3a 4.0.6 4.1.0 4.2.0 4.2.2 4.3.0 4.3.2 Mists of Pandaria 5.0.4 5.0.5 5.1.0 5.2.0 5.3.0 5.4.0 5.4.7 Warlords of Draenor 6.0.2 6.0.3 6.1.0 6.2.0 Legion 7.0.3 7.1.0 7.1.5 7.2.0 7.2.5 7.3.0 7.3.5 Battle for Azeroth 8.0.1
3. When messaging these players, it is important to remember that they too are people and are looking for emotional connections in their social lives. Having a name without mart or sell is only the first step. Do not approach them and immediately spam them with "need gold plz"! Say hello, ask them how their day is going, etc. After you establish this basic interaction, most will ask you how you are doing. The most successful phrase I have seen has been "I am doing well thanks! I am new to this game but I like the people here very much. I saw I needed to buy skills but I'm not quite sure how to make money. Would you mind helping me please?".

Sep 1 Blindsight's How to Choose a Server Guide [Originally posted by Blindsight-Spirestone on the old Warcraft forums--it's my understanding he no longer posts, but this is a valuable and informative guide] Since it's a frequently asked question on these boards, I've thrown together a quick guide for how to pick a server. Server Datacentre Location - New York, Chicago, Phoenix, Los Angeles First and foremost: Limit your search to servers that are as close to you (physically) as possible. Closer servers will have better latency, and thus deliver a better play experience. WoWWiki has a great list by datacentre: http://www.wowwiki.com/US_realm_list_by_datacenter Realm Type - PvP, PvE, RP, RP-PvP Now that you know which servers to look at, the next most important question is if you want to play on a PvE, PvP, RP, or RP-PvP server. RP vs. non-RP servers should be a simple choice: when interacting with other players, do you want to act "in character" replying to other players like they're living inside the world of Azeroth, or would you rather just play WoW like any other video game treating everyone else like a player at a keyboard? If you want to play on an RP server with active RPers: "Wyrmrest Accord and Moon Guard are very popular, but Moon Guard is very over populated." -Nok PvE vs. PvP is a bit of a tougher decision. On a PvP server, once you get to about lvl 20, in just about every questing zone you go to you can be attacked at any time by any player of the opposite faction (Horde vs. Alliance). If you like the idea of jumping other players while they're running around killing mobs/questing, this may be for you. If you don't like the idea of a max lvl player killing you in 1 shot when they ride by, then you may want to stick to PvE servers. Some people feel that PvP servers have a slightly more mature community since most children and/or immature players can't stand being killed randomly. Other people feel that PvP servers have a less mature community since it's full of teenagers who like to grief other players while they're just trying to quest. YMMV. Realm population - New, Low, Medium, High, Full The next major consideration for choosing a realm is the realms' population, both the total number of players and the Alliance / Horde ratio. This is a bit more complicated, and there are different ways of looking at the data. First, WarcraftRealms.com has a tool for taking a "census" of various realms, but it relies on data uploads from players on the server. Its data is only as accurate as the data it receives from player uploads, but it gives a pretty good baseline idea: http://www.warcraftrealms.com/realmstats.php?sort=Total Another useful way to look at population data is in terms of server age. Older servers tend to have higher populations. WoWWiki has a list of all US realms' creation dates: http://www.wowwiki.com/Timeline_of_the_creation_of_US_realms So that's great, but what does it mean? How does population affect the game? Here are a few points to consider: Empty servers: By far the easiest way of ruining the MMO experience is to have nobody to play with. Avoid servers with very low population. Queues: Very high population realms often have queue times. This could mean waiting for half an hour every time you want to play during prime time. During prime time (weekday evenings and weekends), check the realm status page to see if the server is listed as full: http://www.worldofwarcraft.com/realmstatus/ Economy: Higher population realms have more robust economies. This means the auction house will have many more items listed and will be much more competitive. 10/25 Man Raid PuGs: Higher population => more things happening => more groups going all the time. Pick up Groups will form more frequently and will fill faster, meaning you can play more and sit in town waiting for groups less. This also, however, means (on some servers) that PuGs can be more picky in who they take along since anyone can be replaced quickly. A/H ratio: Depending on how you like to play, you may want an even ratio so that everything that involves opposite faction interaction (like world PvP) are more fair, or you may want to be on the advantage side of an imbalanced ratio so that your side is usually winning. The only disadvantage with being on the plus side of a wildly imbalanced population is that soon, world PvP zones (i.e. Wintergrasp) will only allow the same number of players (beyond a minimum level of 20 players) from each faction in at the same time, so if nobody from the other side shows up, only 20 from your side can get in.Frejya117 Sep 1
Most heirlooms only work in a limited level range in their default form and must be upgraded to work at higher levels. That costs gold, and you’ll need around 30,000 gold to outfit yourself with a fully upgraded set (counting only those that give you bonus experience). You may need to spend some time on a boosted character to acquire the gold you need to outfit another character with heirlooms, but it’s well worth the effort.
Nov 15 4 Garrison Mounts You Can get with ease Hi guys, I decided to make a video about the Garrison Invasion mounts and how you can get them. The percentage of mount drops are pretty high, so if you want to learn more check out this video I made: https://www.youtube.com/watch?v=UpITHj8d16w&t=10s With that same character, I made another guide about what buildings I choose and routes I take to make gold using a Draenor Garrison: https://www.youtube.com/watch?v=C8BcMEBpZ6o&t=19s Let me know what you think!Druidria0	Nov 15

PLUNDER THE ISLANDS OF THE GREAT SEA – Explore Azeroth’s uncharted isles in Island Expeditions. Battle in groups of three as you race against cunning rival intruders (or enemy players) to collect the island’s resources and fuel the war effort. Constantly evolving challenges await as you traverse frozen landscapes near Northrend, open the gates of an abandoned Gilnean castle, navigate a war between elementals, and more.
If you've been away from WoW for some time, you may not know that the game's Legion expansion focused on powering up an impressive "Artifact Weapon" throughout the duration of the expansion. In short, players have been using the same weapon for about two years now. Artifact weapons were pretty cool and bosses did drop Relics which were used to upgrade them. But after two years of using the same weapon, many players are looking forward to the thrill of having an actual weapon drop off of a raid boss again.
Be aware of the seasonality of items. Check what items are used in seasonal achievements, such as Delicious Chocolate Cake or Small Egg during Children's Week. When the Darkmoon Faire is in season, Darkmoon cards and decks (Furies, Elementals, Lunacy, etc.) tend to sell well, but prices also tend to get depressed. When the Faire leaves, prices return to normal, but sales volume decreases. The same is true of things like Snowman kits, Red Holiday wear, etc. Holding onto that Snowman kit for a few months, and then listing it in July, can net you a significant profit.
Nov 14 Tabard for reputation not working? I'm wearing the "Tabard of the Argent Crusade". It's descriptions says "Equip: All reputation gains while in lv 80 dungeons will be applied to them." Leveling from 81-85 solely from dungeons... while wearing the tabard and doing random queue for pandarian dungeons gave zero reputation. Anyone know why?Jâck7	Nov 14

A dungeon should take about half an hour to 45 minutes, that is reasonable. What did we do to Maw of Souls because it was by far the fastest dungeon to spam run for AP? Nerfed its yield. Same happened to dungeons. Except instead of nerfing the XP, they adjusted the clear speed to justify the experience a bit more. Is it perfect? Nah, a lot of dungeons aren't even that long with updates. At most a clear takes 5 mins more.
Azerite equipment is currently balanced around being able to unlock the outermost, earliest tier of power immediately upon acquisition, while delaying further advancement until the Heart has been further empowered. For example, the first piece of Azerite equipment, gained shortly after the Heart itself, is fully empowered once the Heart of Azeroth has reached level 3. A character at 120 (the maximum for the expansion) may find a piece whose first tier requires the Heart to have grown to level 12 or greater.
At the end of Legion, the titan Sargeras was imprisoned, but not before he plunged his sword into the planet Azeroth. This not only devastated a massive area (much of the desert zone of Silithus is now cracked and scorched), but badly wounded the gestating titan inside. While the heroes managed to ablate the worst of the damage (at the cost of the majority of their artifact weapons' mythic power), the world is still wounded and bleeding a substance called "Azerite," which has great magical potential. The Horde Warchief, Sylvanas Windrunner, attempts to consolidate Horde power on Kalimdor and gain a monopoly on Azerite (which is primarily found at the southern end of the continent). Her campaign to do so, the War of Thorns, formed a pre-launch event for the expansion and ends with the major Night Elf holdings on the continent seized or (in the case of their capital city of Darnassus) annihilated. The Alliance makes a retaliatory strike against her home base, the Undercity, which was formerly the human capital of Lordaeron. This succeeds in driving the Horde out, but before leaving Sylvanas saturates the area with disease and toxins that render it uninhabitable. With this tit-for-tat military exchange, the Horde has almost complete control over Kalimdor, while the Alliance has near-total dominion over the Eastern Kingdoms.[4] With further conflict inevitable, Battle for Azeroth takes the two factions to the continents of Kul Tiras and Zandalar to recruit new allies in order to turn the tides of war.[4]
When you have completed your third zone, you should be nearly max level, but you still have work to do! Head back to your faction hub and complete the last foothold quest to unlock your fourth mission table champion. After, you will want to do your newly available invasion missions for your faction. This quest chain is one that will be time gated by reputation levels earned with the 7th Legion for the Alliance and iThe Honorbound for the Horde. Complete as many quests as you can and then finish up your leveling with side quests you may have left in previous zones as necessary.
Once you have your potions, proceed to complete all the bonus objectives in your starting zone. This should easily level you to 92, where you can proceed to Gorgrond. Interesting enough, for some reason many Gorgrond quests are worth nearly double the experience of quests in other zones. Maybe this is a bug, maybe intended, I'm not sure. But I actually recommend you do all the quests and bonus objectives in Gorgrond. For your outpost choice, I recommend choosing the Gladiators, since they give access to more treasures than the shredder IMO.
Vol’Dun is the hardest and most tedious of the Horde Zones in Battle for Azeroth. It’s also probably the one that makes the most sense. Each sections of quests leads directly to the one you should do next. For all of these reasons it’s going to be best to get this one done early. Thanks to any legendary items you might have collected in Legion, you’ll be strongest in the leveling process before 115 and weaker after — because that’s when the legendary effects stop working.
To achieve reliably 200% success rate, you need 1 champion equipped with Vial of Ofuscation (counter stealth missions), and the others can equip the +10% increased success rate per troop (some champions, like Falstad/Rexxar already have this passive and will stack). You want to counter the cursed status (success rate wont go over 100%) but you can skip increased time and additional costs affixes since they dont really contribute to success rate. Overall I would say that you need 1 Vial, 3 10% per troop Horns and either one 10% increased chance or one reduced duration item (it counters first strike missions). Using this setup, you will raise dramaticly your success rate which in turn will give you more rewards, but you will burn War Resources since you want to send troops to raise the success rate and we dont counter the increased costs affix most of the time. Its hard to evaluate how many missions you need in order to make-up the costs of the champion equipment, but in the long term is going to be worth.
With Mining, from the moment you take the skill you can make good money selling stacks of the bars or ores in the Auction House. Blacksmiths, Engineers and Jewelcrafters are interested in the bars, while Jewelcrafters and even other miners may want to buy the ores. Make sure to check the relative prices of ore versus bars before smelting. As your skill increases, so does your earning potential. At the maximum level you may smelt Titansteel for a daily fee.
AddOns (sometimes called addons, add-ons, or mods) are collections of Lua/XML code that augment, modify, or replace World of Warcraft's default user interface. Addons vary greatly in scope and size — they may display information not presented at all by the default UI, add functionality to the default UI (e.g. additional buttons you can press to do things), modify the default UI's appearance (e.g. by changing colors or positions of UI elements) without changing its functionality, or even replace the default UI entirely.
I highly recommend actually staying in the 20-60 range zones until you ding 62. The reason for this is that despite getting a slight penalty in experience for being over-level, the advantage of having flight will more than offset this. That, and WOTLK and TBC zones are the slowest part of the leveling process. Minimizing your time there as much as possible is worthwhile.
At 98 you have the option to drop what you're doing and return to your capitol city to start the quest for your Legion Artifact weapon. However, I do not believe this is necessary to do right away unless you're struggling with kill speed in your current gear. I would recommend waiting for a natural pause, such as hearthing to repair and clear your bags. From 100 to 107 you won't even really fight mobs that often; only just enough to clear the way to any treasure you need to pick up. 

Also get the Heirloom Mount. Being able to have basic riding speed from the beginning will save you a lot of time if you're starting from level 1. Allied races start at 20, so this is a non-issue for them. It's important to note that Pandaren can not use this mount until they finish their starting zone and pick a faction. Being Horde or Alliance is a requirement of the mount.
Warlocks have received new spell effects; all the other classes received new effects in Legion. Male orcs are now able to toggle between the initial hunched posture and standing upright by using a barbershop, but the other races are not able to toggle between two postures.[5] There are new druid forms for the allied races, i.e. a Zandalari troll forms are all dinosaur-based, while the Kul Tiran humans take forms made of wood and bone as their teachings come from the Drust people who populated the land before them rather than the Cenarion Circle.
Excess Potion of Accelerated Learning: Acquired in your Garrison (part of the Warlords of Draenor expansion), this gives you a 20-percent bonus to experience from killing monsters and finishing quests. It lasts one hour, but you can buy it multiple times and use it back-to-back. Alliance players buy it from Sergeant Crowler, horde players buy it from Sergeant Grimjaw. Does not work above level 99.
Endgame Moves (M+): The Moonkin Tank (A Tale from Tol Dagor) In this Mythic+-themed installment of Endgame Moves we hear from Healingstat and Nagura and their ill-fated trip to Tol Dragor, their improvised Moonkin tank and a whole lot of fears. We have the hilarious clips and full VoD, showcasing the dramatic ending to the run. World of Warcraft WoW Dec 29, 2018 at 02:12 by Starym
Do people not run these anymore? i've been keeping an eye out including making a group myself but nothing..it used to be popular leading up to bfa but now there are no groups and i've tried the lfg in the tsm discord but not a bite yet, was wondering if people still do 5 mans of it as it's still pretty profitable at least on my server, thanks in advance
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