This is by no means a complete strategy, just a bit of insight into how I believe many approach transmog incorrectly and burn themselves out on it before they can succeed. There are better ways to do this, and you're free to pump as much time as you'd like into it to try and improve the results. Whatever the case, just make sure you're enjoying yourself, because it is that much easier to stick to when it's fun.


Making gold is all about finding the balance that works best on your server between all the above methods. When you find that balance, repeat, repeat, repeat, until you get the results you want. Never make any rash decisions without first consulting the economy. If you do not think you can make a for sure profit, then do not do it! Change only when necessary, because your clients become accustomed to certain practices that keep them buying from you even if under cutters offer a slightly lower price. If the customer is always right, then show that to them and you will be much more profitable!
I highly recommend actually staying in the 20-60 range zones until you ding 62. The reason for this is that despite getting a slight penalty in experience for being over-level, the advantage of having flight will more than offset this. That, and WOTLK and TBC zones are the slowest part of the leveling process. Minimizing your time there as much as possible is worthwhile.

If you are not the leader of a high tier guild, do not worry because you can still make gold off of raids. This is the newly emerging GDKP runs that a respectable raider can put together (See why it is so important to keep a good reputation on your main toon?). Respectable raiders often take a few of their friends they can trust that have a lot of gear and bring random people along through the raid. Whenever a boss is killed, the items are auctioned for whatever base price you establish or more. You then split the money with your friends to keep everyone trying and happy, while you become richer without doing anything out of the ordinary. This seems like a perfect idea that can not fail, but it still has its risks. The tips below will help maximize the potential of the GDKP run.
Oct 8 New Player Terms and Abbreviations Greetings and welcome to Warcraft! As a new player you may have seen many acronyms and abbreviations, this short guide (using information from oflegends with full permission) should be helpful in your quest to understand what the heck people are saying :) If anyone notices any missing from this list please let me know. General Terms AFAIK - As Far As I Know AFK – Away From Keyboard Asap - As soon as possible ATM – At the Moment BBS – Be Back Soon Bio - Biological function break (Bathroom, etc.) BS - Can mean either Blacksmith or Bull Poopie, depending on context BRB – Be Right Back BRT - Be right there BTW – By The Way BYO – Buy/Bring Your Own D/C - Disconnected (from the game) EULA - End User License Agreement, a legal document of most games ERP – Erotic Role Play FPS - First-Person Shooter (games), or Frames per Second (WoW) depending on context FYI – For Your Information FTL - For the Loss/Lose (meaning you dislike something) FTW - For the Win (meaning you think something is awesome) GG – Good Game GJ – Good Job GL - Good Luck GTFO – Get the Flip Out/Off GTG/G2G - Means either "good to go" or "got to go", depending on context GZ - Grats H/O – Hold on IDC – I don’t care (IDRC can also be used for “I don’t really care”). IDK – I don’t know. IIRC - If I Recall Correctly IMHO/IMCO – In My Honest/Humble Opinion/In My Considered Opinion IMO – In My Opinion IRL – In Real Life JK - Just kidding! LAWL - Laugh(ing) a Whole Lot LMAO – Laughing My (rear end) Off LMK – Let Me Know LOL – Laughing Out Loud Lul - A variation of "Lol", the letters don't individually stand for anything. MMORPG – Massively Multiplayer Online Roleplaying Game Newb – Newbie (A new person), not usually used to insult Noob – A generally insulting term for someone who is disruptive/inattentive. (Some players think newb and noob mean the same thing, and refer to newbies as noobs.) NP - No Problem NPC – Non-player character (a computer-run person in the game) NTY – No, Thank You Nub – Non-useful body. Most players simply throw this term around. Ofc – Of course OIC – Oh, I See OMG/zOMG - Oh my God/Gosh OMGWTFBBQ - Expresses total shock or confusion to the point of the brain being reduced to barbecue. OMW – On My Way OP – Original Post(er) (forums), Overpowered (class, spell, etc) Pls/Plz/Plox - Please PvE – Player versus Environment PvP – Player versus Player Pwn – Typo of the word “own”, usually used when someone is overwhelmingly defeated. "Pawn/pown" is also sometimes typed. ROFL – Rolling on Floor Laughing RP – Role Play (Usually PvE) RPPvP – Role Play Player versus Player Srsly - Seriously Sry/Soz - Sorry TL;DR – Too long; didn’t read TMI – Too Much Information ToU - Terms of Use, a legal document of most games Troll – Someone who intentionally provokes unfavorable reactions in others TY – Thank You w/e - Whatever WB – Welcome Back w00t! - Originally was a combination of the words "wow, loot!" But is now used just to express excitement. WTF - See below abbreviation; replace "hell" with less desirable word WTH – What/Who The Hell WTV – Whatever XD – A smiley face. Think of the biggest grin you can make.Kagara97 Oct 8
While it’s clear that Blizzard is eager not to spoil the future of Battle for Azeroth, it seems pretty unlikely that players who want to be pure evil will ever get their day to shine in World of Warcraft. Despite the decision being added into the game, the good guys will likely win and the threats to Azeroth will continue to roll on by, getting knocked out by players one at a time.
Similar problems have risen in the leveling system, which automatically scales to the player’s level and equipment. For the most part, you’ll vaporize enemies more quickly as you gain power, but there are some weird dips. Many players complained they felt less powerful at level 119 than at level 110, a problem I experienced myself. And world PvP remains a strange and whacky world where level and class balance issues make wins and losses feel destined instead of earned.
So when you log in to the game, as soon as you cast a spell, you will experience some kind of lag. The movement doesn’t register with the database and thus the lag is experienced. You can observe this when you get DCed from the server and return back to the original position, unless you have traveled enough distance to be registered in the database.
This was a farming spot that I made vastly popular on YouTube sometime last year.  It is my FAVORITE farming spot of that era, simply becuase it was an old world farming spot that allowed you to hit almost 3 different markets.  With this spot you can get cloths:  Felcloth, runecloth, and mageweave. Herbs:  Goldthorn, ghost mushroom, goldclover, and fadeleaf.  World drops: rich purple shirt.  AND a plethora of transmog from a single run.  I literally had some pulls where I came out with 17,000g in item value for 10 minutes of farming.  It was insane – actually it still is.  Anyway If you have a druid or monk, then this is an awesome farm to hit ESPECIALLY if you are on a high populated server.  Generally just pull the entire instance, and circle it back around the front.  Mega gold to be made here.
There’s a lot of #content in the new expansion. It’s mostly locked behind a variety of gates, some of which players can’t even control. Warfronts are the best example. You might assume joining a Warfront is a simple matter of opening the group finder. Wrong! Warfronts are only accessible for a week at a time. It’s not precisely clear how often that week will come around (it’s based both on a time gate and on the opposing faction gathering resources) but, as of right now, it looks likely to be available just one week out of every four.
 Kul Tiran human (8.1.5) - "Kul Tiras was founded by fearless explorers who sailed uncharted waters in search of adventure. As a key member of the Alliance of Lordaeron, the Kul Tiran navy dominated the seas of Azeroth with its legendary fleet. But after years of turmoil and hardship, the kingdom grew isolated and vulnerable to dark influences. Thanks to the help of brave heroes, House Proudmoore has been restored and Kul Tiras is poised to fight alongside the valiant Alliance once more."

Dec 28, 2016 Better Living through Technology!(new2macros) *note: this guide is for people who haven't used macros or advanced keybinds and want to try. Macros are basically 'super buttons' that you can create in order to use multiple abilities and spells from the same button. This means even if you have 15 different abilities, you can key them all to 3-5 buttons. With macros you can do things like: 1) have all your buff spells on one button 2) 'hide' abilities that you don't use very often so they only show when you need them 3) 'group' similar abilities so that, for example, all your commonly used melee skills are on one button 4) maximize your rotation so that you're always one step ahead of the GCD Macros are great, but there are a few limitations: 1) complicated! -learning macros takes a good chunk of time. It's only something I've been able to do since my work gives me some 'free time' to cruise the UI/macro forum. 2) software limited -While very powerful, there is potential to abuse macros so that, for example, you could hit one button and your character would kill every mob in range (eventually). This potential for abuse has cause blizzard to put some powerful limitations on macros. More about this later. 3) the One Button rule -each macro button can use only one ability each time you press the button. You can code this so that it will use a different ability each and every time you press it (and on a different target!), but you can't press the button once and, for example, have it cast all 5 self buffs on you. I don't even know where to start?! To get started with macros, it's very simple. Just log on WoW and type /m. This brings up your macro box, where you just have to hit 'new' and the game will prompt for a name and an icon. I recommend that you leave the icon as a question mark. (?) The question mark means the game will automatically pick up the picture of the ability that the macro will use. My First Macro For your first macro lets just replace a normal ability you use on your bar in combat. I'm going to use paladin abilities here, but you can replace them with whatever ability you like. So to make my first macro, I went to the /m menu in game, picked a new macro, and gave it the question mark icon. Then I click on the icon, click on the empty box, and type: /cast This is the basic core of every macro. It's basically like the verb in a sentence. You can use different 'verbs' (called slash commands) but this is probably the most popular. Since I want this macro to cast Hammer of the Righteous, I simple type that in after the /cast. /cast Hammer of the Righteous And pow! I'm done! If you drag this onto your bar and hit it a million times, you basically have the paladin protection spec in a nutshell (lol). However this doesn't really give you any extra functionality over a normal keybind. The next thing I'm going to do is make the macro heal a friendly if I have a friendly targeted, or if it's an enemy it will use SotR (shield of the righteous). To do this you add a conditional. This says 'only cast this spell if 'X' is true.' It looks like this (with a breakdown of the macro underneath): /cast [help] Word of Glory; [harm] Shield of the Righteous \__/ \____/\__________/\/ \____/\__________________/ verb-conditional---|---separator|----------------| -------------------ability---------conditional----Ability What this macro will do is check the status of your current target. A 'friendly'(help) value will cause my paladin to heal the target. An 'enemy'(harm) value will trigger the attack ability. If you can grasp macros thus far, you've already learned enough to make macros useful for you. Putting this on your bar will basically cut the number of keybinds you need by 1. Modifier macro commands Another handy feature you can use with macros is called a Modifier. This may sound familiar but it's possible to set a macro so that it will use a different ability or spell if you hold down control, alt, or shift. Here's a basic example: /cast [mod:alt] Seal of Truth;[mod:ctrl] Blessing of Kings;[mod:shift] Righteous Fury; Seal of Insight If you had this macro bound to 1, and you press 1, it would cast Seal of truth (and the seal picture would be on the keybind). Pressin ctrl would change the icon to blessing of kings and would cast blessing of kings if you pressed ctrl-1, etc....Raygecow149 Dec 28, 2016
While it’s clear that Blizzard is eager not to spoil the future of Battle for Azeroth, it seems pretty unlikely that players who want to be pure evil will ever get their day to shine in World of Warcraft. Despite the decision being added into the game, the good guys will likely win and the threats to Azeroth will continue to roll on by, getting knocked out by players one at a time.
Nov 9 How to start getting legion artifact weapon? I have no idea where to begin or what the quest line is called. EDIT: I got the fangs of the ashamane and continued 50 quests ahead and I have STILL not found any options on changing my feral form with the weapon equipped. EDIT AgaIN: Okay apparently i'm glitched because i watched a youtube video and you're supposed to get the first skin by default simply for equipping the fangs immediately after turning in the quest. Any suggestions of fixing this annoying glitch? EDIT: I FIXED IT! i had to click a locked skin option... then clock back to the default which was already highlighted... "click the wrong thing before the right thing will work"Daunt5 Nov 9
I made some route changes to the Horde levels 43-44 sections.  I have swapped 44 Dustwallow Marsh with 44 Desolace (the entire sections). This allowed me to do Deadmire (at lvl 43 instead of 38) and then go stop at TB to turn in Deadmire + The Black Shield at the same time, then fly quickly to do the Desolace stuff.  Doing 44 Desolace is now mandatory because I think its faster with the new routes. This will also make the level 53 grind much shorter.  I think these were great changes.

3. When messaging these players, it is important to remember that they too are people and are looking for emotional connections in their social lives. Having a name without mart or sell is only the first step. Do not approach them and immediately spam them with "need gold plz"! Say hello, ask them how their day is going, etc. After you establish this basic interaction, most will ask you how you are doing. The most successful phrase I have seen has been "I am doing well thanks! I am new to this game but I like the people here very much. I saw I needed to buy skills but I'm not quite sure how to make money. Would you mind helping me please?".
When an allied race has been unlocked for a player, new characters from that race will start at level 20. If a player levels an Allied race from 20 to level 110 without using character boosts, they will be rewarded with a unique "Heritage Armor" for transmogrification that reflects the unique lore behind the race but is limited for use to that race. Doing the quests to unlock the allied races will also unlock the races' unique mounts for use by the characters of their faction.[5] The void elves, Lightforged draenei, Highmountain tauren, and Nightborne, as races tied to the storyline for Legion, were made available with the preorder on January 30, 2018.[7] The Dark Iron dwarves and the Mag'har orcs are made available upon completing the "War Campaign" in Kul Tiras and Zandalar and reaching Exalted with one faction's War Campaign reputation; the Kul Tiran humans and Zandalari will be made available later in the expansion. Game director Ion Hazzikostas also indicated that additional Allied Races may be available in the future.[8]
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The world quests aren’t necessarily bad, but they aren’t good either. I wouldn’t mind killing five of a type of monster or fighting one particular boss a few times, but after seven or eight, it starts to wear pretty thin. But going from levels in the mid-20s can take nearly 30,000 AP, so you’ll need more than world quests if you want to get your heart up in a reasonable time.
Allied races are variants of existing races. The Void Elves are a version of Night Elves, while the Highmount Tauren are, you guessed it, a version of the Tauren. Four allied races are already in the game before launch and two more, the Dark Iron Dwarves and Mag’har Orcs, were added after Battle for Azeroth launched. Each Allied Race has its own racial abilities. You can also unlock a heritage armor set by leveling any Allied Race to the level cap.
Okay, speaking of pet farms this one is a really unique farm.  What we're looking for is the carrier cage : black tabby.  This is a very sought after pet for both horde and alliance – which is why its price competitively at 55,000g.  The farm takes place in Hillsbrad Foothills on a peninsula like piece of land just northwest of the yeti caves.  There will be dozens of stormpike engineers surrounding ballistas that only horde characters can kill.  However, that doesn't mean alliance polayers can't do this farm (im alliance myself).  All you need to do is to create a class trial (monk is the best) and send him over to the grinding spot.  Use the black ox statue to attract the mobs, and easily maul them down group by group.  If luck is on your side, you can make out with an awesome black tabby carrier.

There is a new discovery system for crafting these armors. First you have to craft the base ilvl 355 armor (normal raid ilvl) which requires 110-120 profession skill (depends on which profession). After you craft this armor, you will discover a new recipe, which is ilvl 370 (heroic raid ilvl), and after you craft one from the ilvl 370 armor, you will discover a new recipe for an ilvl 385 armor (mythic raid ilvl).


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Incursions are a new world content activity that are unlocked when one character has unlocked World Quests. This feature is unlocked account-wide meaning that all characters on that account can access Incursions even without being Level 120. This provides for a lucrative experience acquisition method that is available in a similar pattern to what Legion Invasions offered with nearly an entire level earned by completing an Incursion series which involves four World Quests and one mini-scenario at the end. These also grant item level 370 weapons and Azerite armor, so they should be done any time they are up. Incursions follow a similar schedule to Invasions and are available for 20 hours once they are initiated.
 Void elf - "Many have sought to harness the corruptive magic of the Void. Most who tried have fallen into madness. Determined to use this power for the good of Azeroth, Alleria Windrunner is the first mortal to succeed at defying the shadow's whispers. Coming to the aid of a group of her kin who nearly gave in to the darkness, Alleria has vowed to train these Void Elves to control the shadows within them and pledge their newfound powers to the Alliance."

TSM has a very steep learning curve, as it is a total profession framework. It does not hold your hand, and requires a lot of setup. Luckily you can import settings from other players and there are a ton of settings out there. I have published most of my settings in my pastebin here. You can also check out Sheyrahs. If you want to learn it from the ground up I suggest one of the following guides: PhatLewts, Sheyrah, WTBGold.
Hey guys. So as the title suggests im new to wow. Im currently leveling my first character, a fury warrior, and was just wondering are there any guides out there for leveling your first character ? Ive seen a bunch of leveling guides but most of them are made for people who already have a max level character and can be confusing. So I was just wondering is there a guide out there that can show me how to level my first character ? Thanks beforehand I appreciate it!
It’s a good thing that the previous expansion, Legion, was the best in the game’s history because Battle for Azeroth is coasting on its success. The major class redesigns that happened then remain in effect (though some are a little worse, and some a little better), and the combination of World Quests and Mythic+ dungeons means there’s always something to do, no matter your skill level or how long you can play.
There's a good chance you can buy the raw materials for 25% - 75% of the going rate of the finished item, or mine them for free. The fee for an 8 hour auction is only 1 silver, so you can afford to re-auction rods that don't sell the first time. Be careful of making too many rods or other parts of a kind at once, though, as you may get stuck with them for a long time when others produce the same item and set a cheaper price to it.
Professions skills are split between expansions now, you'll have a separate skill bar for each expansion. There are still 950 profession levels in total, just that there is no one single progress bar with 1 to 950 for it anymore. Instead, there are 8 separate progress bars. (The only exception is Archaeology, because it will still have a 1-950 progress bar)
Mag'har Orc Allied Race Leveling Guide (20-120) Dark Iron Dwarf Allied Race Leveling Guide (20-120) Void Elf Allied Race Leveling Guide (20-120) Best Void Elf Allied Race specs for leveling, efficient zones to level in, and overview of available classes and level 20 starting abilities. Level a Void Elf to 110 for a special set of cosmetic Heritage Armor. Nightborne Allied Race Leveling Guide (20-120) Best Nightborne Allied Race specs for leveling, efficient zones to level in, and overview of available classes and level 20 starting abilities. Level a Nightborne to 110 for a special set of cosmetic Heritage Armor.
While enchanting is generally considered expensive to level, you can make a profit with it as soon as you start disenchanting for profit. It is not unlikely that almost any green item in this case will have a buyout price for a lot less than the materials it disenchants into. Likewise, it is lucrative to check the auction house for green items with unpopular suffixes, such as "of the Gorilla," with low starting bids.
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